

plus it gives you the property window for when your using or creating a Ik-chains solution for your animation or need to edit the dforce nodesīut the biggest hurdle is know how to use the timeline ui. you can remove and add keyframes and make repeating cycels of the same keys, the keyframe editor allows you to edit each bone of the joint in a character or prop loaded on the timeline. The daz timeline works very much the same as the old keymate and graphmate did, you can highlight and hold keyframes to drag them to new locations along the timeline. but it does not cover the advancements of the timeline new features. I have introduction tutorial in the daz store. Unfortunately Daz has a very bad habit of not providing documents for the software they create.
